Strategic Market Impact
CHIEF CREATIVE OFFICER: MEDIA & ENTERTAINMENT DESIGN
Distinguished professional with an outstanding record in entertainment and character brands
Dynamic, self-driven creative director with extensive experience developing multimedia concepts and designs, orchestrating art production and managing post-production for industry leaders. Expert in nuanced use of imagery and design to communicate a clear message and optimize demographic impact. Cultivates positive and productive relationships with vendors, managers and marketing specialists. Veteran of numerous successful licensing and sales proposals. Inspires and manages high-performing teams. Earned eight industry recognitions including an Emmy Award in broadcast design.
CREATIVE DIRECTOR / CONSULTANT 2001 - Present
WAGERWORKS, San Francisco, California
Supply vision and content strategy that promotes revenue development for this internet gaming enterprise. Design and produce 12 table, slot and leisure games annually. Shape R&D agenda, testing and quality control throughout the production process. Recruit and supervise art directors and designers. Select and manage vendor relationships. Craft new game proposals and high-impact sales presentations for license acquisitions from content partners.
LEAD DESIGNER / CONSULTANT 2001 – Present
IGT – Reno, Nevada
CHIEF CREATIVE OFFICER 1996 - 2000
SILICON GAMING – Palo Alto, California.
Spearheaded the design of 17 games and maintained library of 32 games for the company’s breakthrough multi-game, video slot machine featuring full-motion video and a touchscreen monitor. Directed staff and managed production assets, industrial design, live action shoots, prop and model construction. Awarded and administered vendor contracts. Identified marketing opportunities and executed initiatives.
LEAD DESIGNER/ CONSULTANT 1989 – 2003
UNIVERSAL STUDIOS - Los Angeles, California
Produced concepts, production art, storyboards and plan views for a number of theme parks and ride-film attractions.
ART DIRECTOR ACTIVISION – Los Angeles, California 1994 - 1996
Responsible for concept development, storyboards, and delivery of all digital art assets for an 80 screen interactive CD-ROM adaptation of Jim Hensons’ feature film Muppet Treasure Island. Secured Henson art and animation approvals. FX Directed a 10-day live action blue screen shoot with Tim Curry and the full cast of Muppet puppeteers. Project cost was $3,500,000 and had a staff of 40.
ART DIRECTOR / CONSULTANT
BLUE PLANET SOFTWARE – San Francisco, California 1994 - 1999
Direction, design and storyboards of all visuals for FaceBall, a low poly virtual reality game. Designed three thematically different prototypes for a Hasbro VR game platform.
ART DIRECTOR / CONSULTANT ZOWIE TOYS - San Mateo, California 1999
Provided toy concepts, content development and plastics styling for this e-toy developer. Flagship titles included Muppets from Space and RedBeard’s Pirate Quest. Additional prototyped titles included RedBeard 2, Barbie’s Fashion Traveler (Mattel), Rugrats (Nickelodeon), and Mickey Town (Disney). Voted “it” toy of NY Toyfair 2000.
ART DIRECTOR / CONSULTANT
ZDTV – San Francisco, California
Created Emmy Award winning, real-time, 3D on air hosts, Tilde and Dash; provided character bible, subsequent updates and modifications to character geometry and wardrobes.
PAINTBOX ARTIST / CONSULTANT
GRFX NOVOCOM – Los Angeles, California 1993 – 1995
Created Paintbox storyboards for high end broadcast graphics, show opens, station ID packages and logos. Clients included: NBC, CBS, Disney, KCET, and many network affiliates.
ART DIRECTOR / CONSULTANT
NICKELODEON – San Francisco, California 1992 - 1994
Sold a series of interstitial one-minute shorts: Poetry in Motion to Nickelodeon. Provided direction, concept, storyboards, set, prop, special effects design and Paintbox art. Produced a total of seven pieces over three years.
PAINTBOX - HARRY ARTIST
EDITEL SF – San Francisco, California 1990 - 1991
Created animated video graphics and effects for commercials and high-end industrials. Serviced major ad agencies and industrial clients in the Bay area. Clients included Foote Cone & Belding, Sachi & Sachi, Young & Rubicam, Hal Rinney, CBS, ILM, and Colossal pictures among many others.
WARNER BROS – Los Angeles, California 1988 – 1990
Serviced all of Warner's broadcast TV Shows with graphics, titles, promos etc. Provided over the shoulder News graphics for an in house syndicated news service distributed to 125 channels. Clients included Disney, The New Mickey Mouse club, Warner Electra Asylum, Reuters, & Tel America.
ASSOCIATE ART DIRECTOR
WHITNEY DEMOS PRODUCTIONS – Los Angeles, California 1987 – 1988
Introduction to computer graphics working on a 10 member production team creating the 1988 CBS presidential election graphics package . Created and assembled presentation pitch to CBS. Generated 2D production graphics. Worked with Sr. (CBS) Art Directors to generate key frames and production elements. This project had a $1.1M budget and used 13 Symbolics machines, a render farm and two Thinking Machines super computers.
PENCILER , INKER
WARP GRAPHICS, PC COMICS, FIRST COMICS – Los Angeles, California 1984 - 1988
Penciler and inker for numerous small comic book publishers. Titles included Elric, Merlinrealm, Unicorn Isle and a series of short horror and sci fi stories.
FOUNDER, CHIEF CREATIVE OFFICER
SOULWARE, INC. - Watsonville, California 2000 - 2005
Developed unique personal profile management software; developed business plan, secured funding; hired and managed staff, budget and drove marketing and operations.
International Design Magazine Interactive Media Award: Redbeard’s Pirate Quest – Zowie Intertainment, 2000 • Emmy Award in Broadcast Design: Tilde and Dash – ZDTV Virtual Hosts, 1999 • New York Film Festival Globe Award: Tilde and Dash – ZDTV Virtual Hosts, 1998 • CGA Best in Show Award: Muppet Treasure Island – Bristol Town Square, 1996 • Time Magazine’s 2nd Best Children’s Entertainment Title of the Year: Muppet Treasure Island – Bristol Town Square, 1996 • Monitor Gold Award, Best Editing in Children’s Programming: What Some People Do – Poetry in Motion, 1995 • ITVA Silver Cindy Award, Best Graphics and Special FX: Booklice – Poetry in Motion, 1993 • New York Film Festival Silver Award, Best Promo: The New Mickey Mouse Club, 1989
PASADENA ART CENTER - Pasadena, California
Full Scholarship Award.
Hired, directed and worked with graduates of the school for more than a decade.
ART HISTORY DEPARTMENT ASSISTANT
CABRILLO COLLEGE - Aptos, California
Catalogued slides for a 10-course art history curriculum.
HARDWARE, SOFWARE & ANALOG MEDIA
Drafting tools • Sculpting media / Sculpey, Plasteline, marble, steel.
User of: Microsoft Office Suite • Adobe CS2 • Quantel Paintbox
Director of: Quantel • SGI • Discreet Logic Inferno • 3D Studio Max • Maya • CAD • Pro E • Solid Works SketchUp • Henry • Flash
REFERENCES AND FURTHER DATA PROVIDED UPON
ESTABLISHMENT OF MUTUAL INTEREST